Description
Mash-Up RPG
Making a good mix of science fiction and fantasy is complicated. It requires moderation and the ability to combine seemingly incompatible climates. Our dice are a tangible example, where it depends on the user if they seem to be more technological or esoteric (you know: the portals to other dimensions, etc.). The Iron Gods campaign is an example of a story where many motifs have been combined, yielding a unique alloy of what is magical and technical. Here's what deserves special recognition:
Lady Android from Fires of Creation, which is as much dangerous as beauty;
An evil army of rusty undead from the borderline of spells and mechanics – Lords of Rust;
Mechanical priests whose spells are true – The Choking Tower;
Actual aliens stealing minds, especially those capable of understanding magic – Valley of the Brain Collectors;
Artificial myrmidons – real 100% barbarians, they even look proper – Palace of Fallen Stars;
God-Robot from the ship Divinity and his desire for monotheism – The Divinity Drive.